Ilean Modern Industrial
A downloadable module
The Ilean Modern Industrial project is a disastrous and unfortunately necessary confederation of county boutique manufacturers from all across Ilea; it was established during the final months of Harrison Armory’s first disastrous attempt to establish a colonial government on the planet after Ilean diplomats rejected peaceful advances. The IMI project was successful in its defense--if only by the skin of its teeth--and, in preparation for the secondary waves of Harrison forces now confirmed to be en-route, it has been tasked to prepare a more robust fighting force to ensure Ilea's continued freedom.
Despite this, support for the project is low, and falling; Ilea’s vast remoteness from human space as a whole meant that the first Purview Colonial mission arrived some 30 years after the first Harrison explorers stumbled upon the planet for cultural and technological exchange. The second wave is not expected to appear for another 10 years yet, and, despite the collective trauma of the older Ilean peoples, newer generations see every cent pushed to the program as a waste of penny that could have gone to the betterment of a worsening world still dealing with the destruction wrought by the First Invasion.
This is an early advance version of Ilean Modern Industrial (a homebrew expansion of LANCER RPG) as it's developed, with the intention that it is eventually expanded into a full setting book, ideally either with a campaign or with notes to run a campaign by. Currently, only the .lcp file, which will be updated as updates are available. (A google doc with everything is available; understand that it is absolutely not in its final state and is updated sporadically.)
Please direct playtesting data and feedback either to @sylvania_ on Pilot NET or note it on this doc. Thank you.
Currently, the .lcp consists of 12 frames; 7 from the new manufacturer, Ilean Modern Industrial, and 1 new alt frame from each of the other major 5.
IMI Ostria - A dive-bombing mech that can pin down hostiles and excels at close-quarters combat.
IMI Sumatra - An extremely reactive frame that can move before any others and shut down actions before they happen.
IMI Foehn - An outdated frame that comes equipped with an aircraft catapult that can launch allies and enemies across the battlefield.
IMI Zehpyros - A mech full to bursting with more paracausal tech than's good for it with a focus on battlefield repositioning and control.
IMI Cierzo - A hovering sniper that can build up power when firing against the same target.
IMI Squamish - A close-quarters nexus brawler that builds up swarms of drones to unleash all at once.
IMI Coromuel - A bodyguard-like frame built to conquer melee encounters.
GMS Sierra - A Everest alt made out of swarms of subalterns.
IPS-N Yi-Sun-Shin Mk2 - A Vlad alt made from the ashes of the original Yi-Sun-Shin and tasked with breaking metafolds and eidolons over its knee.
SSC Red Admiral - A Swallowtail alt that is never seen and always seeing.
HORUS Cambion - A Goblin alt wielding code-made-physical with a bad habit of stealing pilots and catching on fire.
HA Tritton - A Barbarossa alt made to compete with Karrakin tank designs that brings unique flexibility to the battlefield.
Status | Prototype |
Category | Game mod |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | sylvania9959 |
Tags | Homebrew, Tabletop role-playing game |
Download
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Comments
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I can't see the numbers, but I hope this still gets traffic. It's a truly excellent group of mechs.
I can't recommend this enough, these are some of the finest homebrew licenses I've come across and the art is impeccable